#include "GlobalAI.h"
#include "konfig.h"
#include "Sim/Units/UnitDef.h"
std::ostream & operator<<(std::ostream & pisarz, float3 & wsp);
#define ROLE_ATK 8
#define ROLE_DEF 10
#define ROLE_SIL 9
#define ROLE_BUILD 1
#define ROLE_GUARD 2
#define ROLE_FACTORY 3
//#define ROLE_AFACTORY 4
#define ROLE_SCOUT 5
#define ROLE_MEX 6
#define ROLE_MAKER 7
#define GADA 0
#include <vector>
#include <map>
#include <set>
#include <deque>
#include <queue>
#include <string>
//#include <hash_map>
#include <math.h>
#include <assert.h>
#include <algorithm>